AI Insights · Timothy · April 2023
Top 5 Gacha Games on Android in El Salvador: Q1 2023
In Q1 2023, Gacha games like Genshin Impact and eFootball™ 2024 saw varying trends in downloads, revenue, and active users in El Salvador. Here’s a closer look at their performance.
In the first quarter of 2023, the top 5 Gacha games on the Android platform in El Salvador exhibited diverse performance metrics in terms of downloads, revenue, and active users. Here’s an overview of how these games fared during this period, based on data from Sensor Tower.
Genshin Impact experienced a generally stable quarter. Weekly revenue fluctuated slightly, peaking at around $1K in the last week of December and dipping to $555 in mid-March. Downloads showed a downward trend from 854 in late December to 501 by the end of March. Active users hovered around 10K, with a notable peak at 11.1K in late January.
eFootball™ 2024 saw a varied performance. Weekly revenue started at $769 and saw a low of $401 in late January, before recovering to approximately $733 by the end of March. Downloads also fluctuated, with an initial count of 993, and a mid-quarter dip to 431, ending the quarter at 579. Active users remained relatively high, ranging from 29.3K to 33.1K.
Empires & Puzzles: Match-3 RPG had a mixed quarter. Weekly revenue peaked at $627 in late December and saw a low of $363 in late February, closing the quarter at $465. Downloads showed an upward trend, starting from 147 in late December and reaching 678 by the end of March. Active users increased steadily from 1.7K to 2.1K throughout the quarter.
Mario Kart Tour maintained a consistent performance. Weekly revenue remained stable around the $300 mark, with a slight peak at $370 in the last week of March. Downloads started strong at 3K in late December but gradually decreased to 1.7K by the end of March. Active users saw a modest decline from 12.9K to 11.2K over the quarter.
8 Ball Pool had a notable quarter. Weekly revenue fluctuated, peaking at $369 in late February and ending at $242 in March. Downloads showed variability, with a high of 3.5K in early January and a low of 2K in late March. Active users remained robust, ranging from 24.6K to 28.6K, with a peak in mid-March.
For more detailed insights and data, visit Sensor Tower.